OR VET qualification
If you receive an OP 1-6 or equivalent and meet subject prerequisites, you are guaranteed a place in this program.
This degree will prepare you for a career in the animation and visual effects industries. The theoretical and practical skills that are essential to these career paths are comprehensively covered through majors in Character Animating, Art Direction and Technical Direction. Using top of the line hardware and premium, industry-recognised software, you will produce original animated films from script to screen. In doing so, you will learn skills in concept development, storyboarding, 2D and 3D character animation, editing, sound recording, visual effects and post-production.
You will also develop the ability to work out the most appropriate animation format for specific projects - traditional drawn animation, 2D, 3D and motion-captured digital animation, 3D puppet or clay animation and other experimental media. Your academic studies will be extended by studio courses and engagement with industry production, which will enable you to gain first-hand experience.
You will work alongside film and screen media production and games design students to complete community projects and have opportunities to collaborate with students from the Queensland Conservatorium.
The Bachelor of Animation program is primarily on campus, with some mixed-mode online delivery and off-campus work placements or internships.
From 2017, to be classed as a full-time student, you are required to enrol in a minimum number of credit points each standard study period. The minimum credit points for full-time enrolment in this program is 30 credit points.
Trimester 1 and Trimester 2 are deemed standard study periods. As Trimester 3 is a non-standard study period, continuing students moving from one year to the next will not be required to study during this trimester to be eligible for student income support.
Domestic students who commence in Trimester 3 may be eligible for student income support from the onset of study provided they are enrolled full-time in this study period.
Please refer to the Australian Government website for more details.
Students will complete work placements or in-class simulated work activities under direction as part of Introduction to Professional Practice, Industry Research and Animation Portfolio courses.
You will be able to work in 2D and 3D character animation and visual effects for film, television, computer games and interactive media companies.
You will be prepared for a career that includes many exciting and creative pathways, such as designing characters and environments for 2D and CGI/3D-animated projects, scriptwriting, storyboarding and previsualisation, animation in 2D and 3D, illustration, graphic art, compositing, matte painting, and visual effects.
These fees are only applicable to domestic students who are not Commonwealth supported including:
|Year of study||Fee category/Band||Fee per CP||Tuition fee 80cp|
|2019||Fee Band 28.5||$356.25||$28,500.00|
Eligible undergraduate fee-paying students may defer their tuition fees by taking out a FEE-HELP loan which is part of the Higher Education Loan Program (HELP). Payment of the loan is via the taxation system when income reaches a specified level.
Additional resource costs for undergraduate Visual Arts studies.