Games Design (2616QCA)

This course provides the student with a broad understanding of the development and practice of advanced 3D animation and computer game development. The principles of game theory and implementation as well as an understanding of complex advanced animation techniques (eg Physics based animation) are covered. Practical work will involve exercises and project work (incorporating both advanced animation and game elements).

Course study information

Credit points (awarded)

10 (10)

Study level

Undergraduate

Student contribution band

Band 1

Usually available

Gold Coast Trimester 1

Course offerings and timetables

Convenor

Key dates

Course start date
26 February 2018
Last day to add a course
11 March 2018
Last day to drop a course without financial penalty (Census date)
25 March 2018
Last day to drop a course without academic penalty
6 May 2018

Please view the full class and additional timetable information for Queensland College of Art

Class Availability When Where Notes
You must attend this Lecture
Lecture (11164) Open Wednesday 08:00 - 09:50
Weeks 1 - 5, 6 - 12
G39 1.17
Science and Engineering
Gold Coast Campus
Class Availability When Where Notes
You must attend this Computer Laboratory
Computer Laboratory (15626) Wednesday 10:00 - 11:20
Weeks 1 - 5, 6 - 12
G31 1.06
Arts & Education 2
Gold Coast Campus